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Monkey Walk
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You need something clear and simple....
frame number one, three to 6 is good, nine to ten is just one frame, its too quick, 10,11 again, just one frame it usually pops. These ones that are just one frame, there is no reason to have this one frame yet, leave it for the polishing pass, leave the computer to give you those in-betweens for now. If you insert the breakdown pose you are going to get something that is decent. It just means that you are going to make this scene easy to edit. If you place all those key frames in one single frame it is just harder to edit because the scene is populated with key frames, so you dont want to have that until the end of the final pass. On page two it is the continuation...its going up, it swings back, ok.....one thing that would be really nice to have , in one single drawing that you would indicate and show the whole thing. This is that ladder on the playgfound for gtrown-ups. Just one drawing that you can explain, Ok so he is actually down here, and he goes down, like a cat, and then he jumps, and that is happening on that bar, like right here, and then from here he is going to hold for ten frames up there, and then he is going to start moving with his right arm to this one first, and then he is going to be swinging between both, and his knees are going to go up and then he is going to swing forward with the other arm and we can see this front angle of him and then for some reason he cannot really make it and he is going to get so tired, and go like Oh my gosh, i cant do it and then he lets go and then he lands right here. the advantage for this is that we see one single layout what is happening, how many times he is travelling forward, we can see from one view just in one global view how the whole concept action shot would be. So if you can have something like that which is clear and simple like this one.